A | |
| active_event [Sdl.Event] |
Active event type, containing the application state and focus
|
| app_state [Sdl.Event] |
Application state: application has mouse focus, input focus, active
|
| audio_spec [Sdl.Audio] |
The
audio_spec structure is used to describe the format of some audio data.
|
| audio_status [Sdl.Audio] |
Status of the audio device
|
B | |
| byte_array [Glcaml] | |
| byte_array [Sdl] |
Unsigned char Bigarrays, with C-style layout
|
| byte_matrix [Glcaml] | |
C | |
| channel_type [Sdl.Audio] | |
| color [Sdl.Video] |
Color type
|
D | |
| double_array [Glcaml] | |
E | |
| event [Sdl.Event] |
event type
|
| event_type [Sdl.Event] |
Event enum
|
F | |
| filter [Sdl.Draw] |
Filters to be used in scaling bitmaps.
|
| float_array [Glcaml] | |
G | |
| gl_attr [Sdl.SDLGL] |
While you can set most OpenGL attributes normally, the attributes listed above must be known before SDL sets the video mode.
|
| glenum [Glcaml] | |
| glpointer [Glcaml] | |
I | |
| init_flag [Sdl] |
Initialization flags
|
| int_array [Glcaml] | |
J | |
| joy_axis_event [Sdl.Event] |
Joystick axis event
|
| joy_ball_event [Sdl.Event] |
Joystick ball event
|
| joy_button_event [Sdl.Event] |
Joystick button event
|
| joy_hat_event [Sdl.Event] |
Joystick hat event
|
K | |
| key [Sdl.Event] |
SDLKey enum
|
| key_mod [Sdl.Event] |
SDLMod enum
|
| keyboard_event [Sdl.Event] |
Keyboard event type
|
L | |
| lost_gained [Sdl.Event] |
Focus lost/gained
|
M | |
| mouse_button [Sdl.Event] |
Mouse button types: left, right, middle, and the scroll wheel (up or down)
|
| mouse_button_event [Sdl.Event] |
Mouse button event
|
| mouse_motion_event [Sdl.Event] |
Mouse motion event
|
O | |
| off_on [Sdl.Event] |
On\Off flags
|
P | |
| pointer [Sdl.Event] |
Pointer for user-defined event data
|
| press_release [Sdl.Event] |
Released/Pressed
|
Q | |
| que_dis_ena [Sdl.Event] |
Query, Enable or Disable flags
|
R | |
| rect [Sdl.Video] |
Rectangle type, used for clipping and blitting operations
|
| resize_event [Sdl.Event] |
Window resize event
|
S | |
| sample_type [Sdl.Audio] |
Type of sample
|
| sfont [Sdl.Draw] |
SFont texturemapped fonts based on the specifications at http://www.linux-games.com/sfont/
A font consists of a 32bpp RGBA surface with ASCII characters from 33 to 127.
|
| short_array [Glcaml] | |
| surface [Sdl.Video] |
A surface is a software or hardware framebuffer
|
| sys_wm_event [Sdl.Event] |
tsyswmevent not implemented in trial version
|
U | |
| ubyte_array [Glcaml] | |
| user_event [Sdl.Event] |
User defined SDL event type
|
| ushort_array [Glcaml] | |
V | |
| video_flag [Sdl.Video] |
Flags that determine properties of video surfaces
|
W | |
| word_array [Glcaml] |